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Riot Games disables /all chat in ‘League of Legends’

Online games are rife with toxic behavior that can ruin the experience for players who just want to have fun. In an effort to curb verbal abuse in League of Legends, Riot Games has decided to disable /all chats for publicly matchmade games — temporarily, at least. The feature gives players a way to communicate…

Online games are rife with toxic behavior that can ruin the experience for players who just want to have fun. In an effort to curb verbal abuse in League of Legends, Riot Games has decided to disable /all chats for publicly matchmade games — temporarily, at least. The feature gives players a way to communicate with the opposing team and can be a source of fun banter. Game director Andrei Van Roon and lead game producer Jeremy Lee wrote in their announcement, though, that at the moment, negative interactions outweigh the positives due to the rise of in-game verbal abuse this year.

Teams will still see the other’s emotes and CTRL+1-2-3-4 spam, and the change doesn’t affect the chat function between allies at all. Riot knows there’s still verbal abuse going on within team chats, and that the move won’t eliminate the behavior from the game completely. The developer deems team chats too important to disable, however, since that’s what people use to strategize and coordinate their actions. 

According to Polygon, the reaction to the change has mostly been negative, with people mentioning the fun experiences they’ve had bonding with players from opposing teams. Some eve

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